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Game 3 - Tomb Kings vs Empire 2400 points

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Welcome to another text report for Game 3 of The Old World. I was once again running the Tomb Kings from the generic list and Todd was running The Empire. Todd's list: ++ Characters ++ Empire Engineer (Hand weapon, Hochland long rifle, Light armour) High Priest of Ulric (Hand weapon, Heavy armour, Shield, Barded Warhorse, Spelleater Axe, 3x Obsidian Lodestone) Wizard Lord (Hand weapon, Level 4 Wizard, On foot, Wizard's Familiar, Battle Magic) Captain of the Empire (Hand weapon, Full plate armour, Shield, Battle Standard Bearer, War Banner, On foot) Witch Hunter (Hand weapon, Additional hand weapon, Light armour, Brace of pistols (Don't take pistol), On foot, Ruby Ring of Ruin) General of the Empire (Hand weapon, Great weapon, Full plate armour, General, On foot) ++ Core Units ++ 25 Veteran State Troops (Hand weapons, Light armour, Shields, Drilled, Sergeant (champion), Standard bearer, Griffon Standard, Musician) 25 Veteran State Troops (Hand weapons, Light armour, S...

Game 2 - Tomb Kings vs Empire 2400 points

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Welcome to another brief summary of a battle report I was lucky enough to host against my regular sparring partner Todd. He was once again running his Empire forces intent on breaking my dried husks of former men in Nehekhara, but this time with the unique flavour of the Mortuary Cult. Post last game we chatted about this list for a few hours, combining it with a unit of Tomb Swarms to allow for some +3 casts to certain spells and then healing them the following turn for a rinse and repeat cycle. Todds list was as follows: ++ Characters [803 pts] ++ General of the Empire [358 pts] - Hand weapon - Full plate armour - Shield - Imperial Griffon - Two heads - The White Cloak - Sword of Justice Captain of the Empire [108 pts] - Hand weapon - Full plate armour - Shield - Battle Standard Bearer - War Banner - On foot - Burning Blade Witch Hunter [88 pts] - Additional hand weapon - Light armour - On foot - Ruby Ring of Ruin Priest of Sigmar [69 pts] - Great weapon - Heavy armour - Shield ...

Return to the Old World

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Ahoy everyone It turns out the last game of Warhammer Fantasy 8th edition I played was in February of 2015. It was time to roll out the Tomb Kings and sink my teeth with my long time sparring partner Todd, to check out The Old World. We have been both very excited about the prospect of reliving our games, checking out the new rules and touching on some of nostalgic wargaming experiences we've both had prior. I decided to run a list designed around the Royal Host. I was really keen to see how the Tomb Guard on chariots would go, backed up with a Tomb King on a Warsphinx. This isn't going to be a play by play battle report, but rather just a quick summary and highlight of certain points of the action. At 2000 points I was running the following: ++ Characters ++ Tomb King (Hand weapon, Heavy armour, (Warsphinx only) May take Fiery Roar, (Nehekharan Royal Host only) Arise! Special Rule and Level 1 Wizard, 2 (Warsphinx only) May take up to two additional Tomb Guard Crew, Khemrian Wa...